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xmas lights java script

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xmas lights java script Empty xmas lights java script

Post by Azuolas December 15th 2011, 11:50 pm

http://www.schillmania.com/projects/snowstorm/
Its possible to somehow have that script on my forumotion forum? beu
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Azuolas
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xmas lights java script Empty Re: xmas lights java script

Post by Mike December 16th 2011, 12:30 am

Code:
/** @license
 * DHTML Snowstorm! JavaScript-based Snow for web pages
 * --------------------------------------------------------
 * Version 1.43.20111201 (Previous rev: 1.42.20111120)
 * Copyright (c) 2007, Scott Schiller. All rights reserved.
 * Code provided under the BSD License:
 * http://schillmania.com/projects/snowstorm/license.txt
 */

/*global window, document, navigator, clearInterval, setInterval */
/*jslint white: false, onevar: true, plusplus: false, undef: true, nomen: true, eqeqeq: true, bitwise: true, regexp: true, newcap: true, immed: true */

var snowStorm = (function(window, document) {

  // --- common properties ---

  this.autoStart = true;          // Whether the snow should start automatically or not.
  this.flakesMax = 128;          // Limit total amount of snow made (falling + sticking)
  this.flakesMaxActive = 64;      // Limit amount of snow falling at once (less = lower CPU use)
  this.animationInterval = 33;    // Theoretical "miliseconds per frame" measurement. 20 = fast + smooth, but high CPU use. 50 = more conservative, but slower
  this.excludeMobile = true;      // Snow is likely to be bad news for mobile phones' CPUs (and batteries.) By default, be nice.
  this.flakeBottom = null;        // Integer for Y axis snow limit, 0 or null for "full-screen" snow effect
  this.followMouse = true;        // Snow movement can respond to the user's mouse
  this.snowColor = '#fff';        // Don't eat (or use?) yellow snow.
  this.snowCharacter = '•';  // • = bullet, · is square on some systems etc.
  this.snowStick = true;          // Whether or not snow should "stick" at the bottom. When off, will never collect.
  this.targetElement = null;      // element which snow will be appended to (null = document.body) - can be an element ID eg. 'myDiv', or a DOM node reference
  this.useMeltEffect = true;      // When recycling fallen snow (or rarely, when falling), have it "melt" and fade out if browser supports it
  this.useTwinkleEffect = false;  // Allow snow to randomly "flicker" in and out of view while falling
  this.usePositionFixed = false;  // true = snow does not shift vertically when scrolling. May increase CPU load, disabled by default - if enabled, used only where supported

  // --- less-used bits ---

  this.freezeOnBlur = true;      // Only snow when the window is in focus (foreground.) Saves CPU.
  this.flakeLeftOffset = 0;      // Left margin/gutter space on edge of container (eg. browser window.) Bump up these values if seeing horizontal scrollbars.
  this.flakeRightOffset = 0;      // Right margin/gutter space on edge of container
  this.flakeWidth = 8;            // Max pixel width reserved for snow element
  this.flakeHeight = 8;          // Max pixel height reserved for snow element
  this.vMaxX = 5;                // Maximum X velocity range for snow
  this.vMaxY = 4;                // Maximum Y velocity range for snow
  this.zIndex = 0;                // CSS stacking order applied to each snowflake

  // --- End of user section ---

  var s = this, storm = this, i,
  // UA sniffing and backCompat rendering mode checks for fixed position, etc.
  isIE = navigator.userAgent.match(/msie/i),
  isIE6 = navigator.userAgent.match(/msie 6/i),
  isWin98 = navigator.appVersion.match(/windows 98/i),
  isMobile = navigator.userAgent.match(/mobile|opera m(ob|in)/i),
  isBackCompatIE = (isIE && document.compatMode === 'BackCompat'),
  noFixed = (isMobile || isBackCompatIE || isIE6),
  screenX = null, screenX2 = null, screenY = null, scrollY = null, vRndX = null, vRndY = null,
  windOffset = 1,
  windMultiplier = 2,
  flakeTypes = 6,
  fixedForEverything = false,
  opacitySupported = (function(){
    try {
      document.createElement('div').style.opacity = '0.5';
    } catch(e) {
      return false;
    }
    return true;
  }()),
  didInit = false,
  docFrag = document.createDocumentFragment();

  this.timers = [];
  this.flakes = [];
  this.disabled = false;
  this.active = false;
  this.meltFrameCount = 20;
  this.meltFrames = [];

  this.events = (function() {

    var old = (!window.addEventListener && window.attachEvent), slice = Array.prototype.slice,
    evt = {
      add: (old?'attachEvent':'addEventListener'),
      remove: (old?'detachEvent':'removeEventListener')
    };

    function getArgs(oArgs) {
      var args = slice.call(oArgs), len = args.length;
      if (old) {
        args[1] = 'on' + args[1]; // prefix
        if (len > 3) {
          args.pop(); // no capture
        }
      } else if (len === 3) {
        args.push(false);
      }
      return args;
    }

    function apply(args, sType) {
      var element = args.shift(),
          method = [evt[sType]];
      if (old) {
        element[method](args[0], args[1]);
      } else {
        element[method].apply(element, args);
      }
    }

    function addEvent() {
      apply(getArgs(arguments), 'add');
    }

    function removeEvent() {
      apply(getArgs(arguments), 'remove');
    }

    return {
      add: addEvent,
      remove: removeEvent
    };

  }());

  function rnd(n,min) {
    if (isNaN(min)) {
      min = 0;
    }
    return (Math.random()*n)+min;
  }

  function plusMinus(n) {
    return (parseInt(rnd(2),10)===1?n*-1:n);
  }

  this.randomizeWind = function() {
    var i;
    vRndX = plusMinus(rnd(s.vMaxX,0.2));
    vRndY = rnd(s.vMaxY,0.2);
    if (this.flakes) {
      for (i=0; i<this.flakes.length; i++) {
        if (this.flakes[i].active) {
          this.flakes[i].setVelocities();
        }
      }
    }
  };

  this.scrollHandler = function() {
    var i;
    // "attach" snowflakes to bottom of window if no absolute bottom value was given
    scrollY = (s.flakeBottom?0:parseInt(window.scrollY||document.documentElement.scrollTop||document.body.scrollTop,10));
    if (isNaN(scrollY)) {
      scrollY = 0; // Netscape 6 scroll fix
    }
    if (!fixedForEverything && !s.flakeBottom && s.flakes) {
      for (i=s.flakes.length; i--;) {
        if (s.flakes[i].active === 0) {
          s.flakes[i].stick();
        }
      }
    }
  };

  this.resizeHandler = function() {
    if (window.innerWidth || window.innerHeight) {
      screenX = window.innerWidth-16-s.flakeRightOffset;
      screenY = (s.flakeBottom?s.flakeBottom:window.innerHeight);
    } else {
      screenX = (document.documentElement.clientWidth||document.body.clientWidth||document.body.scrollWidth)-(!isIE?8:0)-s.flakeRightOffset;
      screenY = s.flakeBottom?s.flakeBottom:(document.documentElement.clientHeight||document.body.clientHeight||document.body.scrollHeight);
    }
    screenX2 = parseInt(screenX/2,10);
  };

  this.resizeHandlerAlt = function() {
    screenX = s.targetElement.offsetLeft+s.targetElement.offsetWidth-s.flakeRightOffset;
    screenY = s.flakeBottom?s.flakeBottom:s.targetElement.offsetTop+s.targetElement.offsetHeight;
    screenX2 = parseInt(screenX/2,10);
  };

  this.freeze = function() {
    // pause animation
    var i;
    if (!s.disabled) {
      s.disabled = 1;
    } else {
      return false;
    }
    for (i=s.timers.length; i--;) {
      clearInterval(s.timers[i]);
    }
  };

  this.resume = function() {
    if (s.disabled) {
      s.disabled = 0;
    } else {
      return false;
    }
    s.timerInit();
  };

  this.toggleSnow = function() {
    if (!s.flakes.length) {
      // first run
      s.start();
    } else {
      s.active = !s.active;
      if (s.active) {
        s.show();
        s.resume();
      } else {
        s.stop();
        s.freeze();
      }
    }
  };

  this.stop = function() {
    var i;
    this.freeze();
    for (i=this.flakes.length; i--;) {
      this.flakes[i].o.style.display = 'none';
    }
    s.events.remove(window,'scroll',s.scrollHandler);
    s.events.remove(window,'resize',s.resizeHandler);
    if (s.freezeOnBlur) {
      if (isIE) {
        s.events.remove(document,'focusout',s.freeze);
        s.events.remove(document,'focusin',s.resume);
      } else {
        s.events.remove(window,'blur',s.freeze);
        s.events.remove(window,'focus',s.resume);
      }
    }
  };

  this.show = function() {
    var i;
    for (i=this.flakes.length; i--;) {
      this.flakes[i].o.style.display = 'block';
    }
  };

  this.SnowFlake = function(parent,type,x,y) {
    var s = this, storm = parent;
    this.type = type;
    this.x = x||parseInt(rnd(screenX-20),10);
    this.y = (!isNaN(y)?y:-rnd(screenY)-12);
    this.vX = null;
    this.vY = null;
    this.vAmpTypes = [1,1.2,1.4,1.6,1.8]; // "amplification" for vX/vY (based on flake size/type)
    this.vAmp = this.vAmpTypes[this.type];
    this.melting = false;
    this.meltFrameCount = storm.meltFrameCount;
    this.meltFrames = storm.meltFrames;
    this.meltFrame = 0;
    this.twinkleFrame = 0;
    this.active = 1;
    this.fontSize = (10+(this.type/5)*10);
    this.o = document.createElement('div');
    this.o.innerHTML = storm.snowCharacter;
    this.o.style.color = storm.snowColor;
    this.o.style.position = (fixedForEverything?'fixed':'absolute');
    this.o.style.width = storm.flakeWidth+'px';
    this.o.style.height = storm.flakeHeight+'px';
    this.o.style.fontFamily = 'arial,verdana';
    this.o.style.cursor = 'default';
    this.o.style.overflow = 'hidden';
    this.o.style.fontWeight = 'normal';
    this.o.style.zIndex = storm.zIndex;
    docFrag.appendChild(this.o);

    this.refresh = function() {
      if (isNaN(s.x) || isNaN(s.y)) {
        // safety check
        return false;
      }
      s.o.style.left = s.x+'px';
      s.o.style.top = s.y+'px';
    };

    this.stick = function() {
      if (noFixed || (storm.targetElement !== document.documentElement && storm.targetElement !== document.body)) {
        s.o.style.top = (screenY+scrollY-storm.flakeHeight)+'px';
      } else if (storm.flakeBottom) {
        s.o.style.top = storm.flakeBottom+'px';
      } else {
        s.o.style.display = 'none';
        s.o.style.top = 'auto';
        s.o.style.bottom = '0px';
        s.o.style.position = 'fixed';
        s.o.style.display = 'block';
      }
    };

    this.vCheck = function() {
      if (s.vX>=0 && s.vX<0.2) {
        s.vX = 0.2;
      } else if (s.vX<0 && s.vX>-0.2) {
        s.vX = -0.2;
      }
      if (s.vY>=0 && s.vY<0.2) {
        s.vY = 0.2;
      }
    };

    this.move = function() {
      var vX = s.vX*windOffset, yDiff;
      s.x += vX;
      s.y += (s.vY*s.vAmp);
      if (s.x >= screenX || screenX-s.x < storm.flakeWidth) { // X-axis scroll check
        s.x = 0;
      } else if (vX < 0 && s.x-storm.flakeLeftOffset < -storm.flakeWidth) {
        s.x = screenX-storm.flakeWidth-1; // flakeWidth;
      }
      s.refresh();
      yDiff = screenY+scrollY-s.y;
      if (yDiff<storm.flakeHeight) {
        s.active = 0;
        if (storm.snowStick) {
          s.stick();
        } else {
          s.recycle();
        }
      } else {
        if (storm.useMeltEffect && s.active && s.type < 3 && !s.melting && Math.random()>0.998) {
          // ~1/1000 chance of melting mid-air, with each frame
          s.melting = true;
          s.melt();
          // only incrementally melt one frame
          // s.melting = false;
        }
        if (storm.useTwinkleEffect) {
          if (!s.twinkleFrame) {
            if (Math.random()>0.9) {
              s.twinkleFrame = parseInt(Math.random()*20,10);
            }
          } else {
            s.twinkleFrame--;
            s.o.style.visibility = (s.twinkleFrame && s.twinkleFrame%2===0?'hidden':'visible');
          }
        }
      }
    };

    this.animate = function() {
      // main animation loop
      // move, check status, die etc.
      s.move();
    };

    this.setVelocities = function() {
      s.vX = vRndX+rnd(storm.vMaxX*0.12,0.1);
      s.vY = vRndY+rnd(storm.vMaxY*0.12,0.1);
    };

    this.setOpacity = function(o,opacity) {
      if (!opacitySupported) {
        return false;
      }
      o.style.opacity = opacity;
    };

    this.melt = function() {
      if (!storm.useMeltEffect || !s.melting) {
        s.recycle();
      } else {
        if (s.meltFrame < s.meltFrameCount) {
          s.setOpacity(s.o,s.meltFrames[s.meltFrame]);
          s.o.style.fontSize = s.fontSize-(s.fontSize*(s.meltFrame/s.meltFrameCount))+'px';
          s.o.style.lineHeight = storm.flakeHeight+2+(storm.flakeHeight*0.75*(s.meltFrame/s.meltFrameCount))+'px';
          s.meltFrame++;
        } else {
          s.recycle();
        }
      }
    };

    this.recycle = function() {
      s.o.style.display = 'none';
      s.o.style.position = (fixedForEverything?'fixed':'absolute');
      s.o.style.bottom = 'auto';
      s.setVelocities();
      s.vCheck();
      s.meltFrame = 0;
      s.melting = false;
      s.setOpacity(s.o,1);
      s.o.style.padding = '0px';
      s.o.style.margin = '0px';
      s.o.style.fontSize = s.fontSize+'px';
      s.o.style.lineHeight = (storm.flakeHeight+2)+'px';
      s.o.style.textAlign = 'center';
      s.o.style.verticalAlign = 'baseline';
      s.x = parseInt(rnd(screenX-storm.flakeWidth-20),10);
      s.y = parseInt(rnd(screenY)*-1,10)-storm.flakeHeight;
      s.refresh();
      s.o.style.display = 'block';
      s.active = 1;
    };

    this.recycle(); // set up x/y coords etc.
    this.refresh();

  };

  this.snow = function() {
    var active = 0, used = 0, waiting = 0, flake = null, i;
    for (i=s.flakes.length; i--;) {
      if (s.flakes[i].active === 1) {
        s.flakes[i].move();
        active++;
      } else if (s.flakes[i].active === 0) {
        used++;
      } else {
        waiting++;
      }
      if (s.flakes[i].melting) {
        s.flakes[i].melt();
      }
    }
    if (active<s.flakesMaxActive) {
      flake = s.flakes[parseInt(rnd(s.flakes.length),10)];
      if (flake.active === 0) {
        flake.melting = true;
      }
    }
  };

  this.mouseMove = function(e) {
    if (!s.followMouse) {
      return true;
    }
    var x = parseInt(e.clientX,10);
    if (x<screenX2) {
      windOffset = -windMultiplier+(x/screenX2*windMultiplier);
    } else {
      x -= screenX2;
      windOffset = (x/screenX2)*windMultiplier;
    }
  };

  this.createSnow = function(limit,allowInactive) {
    var i;
    for (i=0; i<limit; i++) {
      s.flakes[s.flakes.length] = new s.SnowFlake(s,parseInt(rnd(flakeTypes),10));
      if (allowInactive || i>s.flakesMaxActive) {
        s.flakes[s.flakes.length-1].active = -1;
      }
    }
    storm.targetElement.appendChild(docFrag);
  };

  this.timerInit = function() {
    s.timers = (!isWin98?[setInterval(s.snow,s.animationInterval)]:[setInterval(s.snow,s.animationInterval*3),setInterval(s.snow,s.animationInterval)]);
  };

  this.init = function() {
    var i;
    for (i=0; i<s.meltFrameCount; i++) {
      s.meltFrames.push(1-(i/s.meltFrameCount));
    }
    s.randomizeWind();
    s.createSnow(s.flakesMax); // create initial batch
    s.events.add(window,'resize',s.resizeHandler);
    s.events.add(window,'scroll',s.scrollHandler);
    if (s.freezeOnBlur) {
      if (isIE) {
        s.events.add(document,'focusout',s.freeze);
        s.events.add(document,'focusin',s.resume);
      } else {
        s.events.add(window,'blur',s.freeze);
        s.events.add(window,'focus',s.resume);
      }
    }
    s.resizeHandler();
    s.scrollHandler();
    if (s.followMouse) {
      s.events.add(isIE?document:window,'mousemove',s.mouseMove);
    }
    s.animationInterval = Math.max(20,s.animationInterval);
    s.timerInit();
  };

  this.start = function(bFromOnLoad) {
    if (!didInit) {
      didInit = true;
    } else if (bFromOnLoad) {
      // already loaded and running
      return true;
    }
    if (typeof s.targetElement === 'string') {
      var targetID = s.targetElement;
      s.targetElement = document.getElementById(targetID);
      if (!s.targetElement) {
        throw new Error('Snowstorm: Unable to get targetElement "'+targetID+'"');
      }
    }
    if (!s.targetElement) {
      s.targetElement = (!isIE?(document.documentElement?document.documentElement:document.body):document.body);
    }
    if (s.targetElement !== document.documentElement && s.targetElement !== document.body) {
      s.resizeHandler = s.resizeHandlerAlt; // re-map handler to get element instead of screen dimensions
    }
    s.resizeHandler(); // get bounding box elements
    s.usePositionFixed = (s.usePositionFixed && !noFixed); // whether or not position:fixed is supported
    fixedForEverything = s.usePositionFixed;
    if (screenX && screenY && !s.disabled) {
      s.init();
      s.active = true;
    }
  };

  function doDelayedStart() {
    window.setTimeout(function() {
      s.start(true);
    }, 20);
    // event cleanup
    s.events.remove(isIE?document:window,'mousemove',doDelayedStart);
  }

  function doStart() {
    if (!s.excludeMobile || !isMobile) {
      if (s.freezeOnBlur) {
        s.events.add(isIE?document:window,'mousemove',doDelayedStart);
      } else {
        doDelayedStart();
      }
    }
    // event cleanup
    s.events.remove(window, 'load', doStart);
  }

  // hooks for starting the snow
  if (s.autoStart) {
    s.events.add(window, 'load', doStart, false);
  }

  return this;

}(window, document));

Add that to your ACP JS:

ACP -> Modules -> JS Management -> Add new -> Enable all pages -> Save

make sure you enable JS!
Mike
Mike
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xmas lights java script Empty Re: xmas lights java script

Post by Azuolas December 16th 2011, 12:47 am

Well thank you for your help, but actually I asked about smashable lights, not snow. Embarassed
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Azuolas
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xmas lights java script Empty Re: xmas lights java script

Post by Mike December 16th 2011, 12:48 am

Oh! Try this:
Code:
// Christmas Light Smashfest
// Adapted from XLSF 2007 as originally used on http://schillmania.com/?theme=2007&christmas=1

soundManager.url = 'lights/';

function $(sID) {
  return document.getElementById(sID);
}

var Y = {
 // shortcuts
 A: YAHOO.util.Anim,
 D: YAHOO.util.Dom,
 E: YAHOO.util.Event,
 UE: YAHOO.util.Easing,
 CA: YAHOO.util.ColorAnim,
 BG: YAHOO.util.BgPosAnim
}

function XLSF(oTarget,urlBase) {
  var writeDebug = soundManager._wD;
  var urlBase = (urlBase?urlBase:'lights/');
  writeDebug('XLSF()');
  var IS_MOON_COMPUTER = false;
  var isIE = navigator.userAgent.match(/msie/i);
  var self = this;
  var xlsf = self;
  var animDuration = 1;
  this.oFrag = document.createDocumentFragment();
  this.oTarget = (oTarget?oTarget:document.documentElement);
  this.oExplosionBox = document.createElement('div');
  this.oExplosionBox.className = 'xlsf-fragment-box';
  this.oExplosionFrag = document.createElement('div');
  this.oExplosionFrag.className = 'xlsf-fragment';
  this.lights = [];
  this.lightClasses = {
    pico: 32,
    tiny: 50,
    small: 64,
    medium: 72,
    large: 96   
  }

  if (window.innerWidth || window.innerHeight) {
    var screenX = window.innerWidth; // -(!isIE?24:2);
    var screenY = window.innerHeight;
  } else {
    var screenX = (document.documentElement.clientWidth||document.body.clientWidth||document.body.scrollWidth); // -(!isIE?8:0);
    var screenY = (document.documentElement.clientHeight||document.body.clientHeight||document.body.scrollHeight);
  }

  this.lightClass = (screenX>1280?'small':'pico'); // kind of light to show (32px to 96px square)

  if (window.location.href.match(/size=/i)) {
    this.lightClass = window.location.href.substr(window.location.href.indexOf('size=')+5);
  }

  this.lightXY = this.lightClasses[this.lightClass]; // shortcut to w/h

  this.lightGroups = {
    left: [],
    top: [],
    right: [],
    bottom: []
  }
  this.lightSmashCounter = 0;
  this.lightIndex = 0;
  this.lightInterval = 500;
  this.timer = null;
  this.bgBaseX = 0;
  this.bgBaseY = 0;
  this.soundIDs = 0;
  this.soundPan = {
    panValue: 75,
    left: 0,
    mid: 481,
    right: 962
  }

  this.cover = document.createElement('div');
  this.cover.className = 'xlsf-cover';
  document.documentElement.appendChild(this.cover);

  this.initSounds = function() {
   for (var i=0; i<6; i++) {
     soundManager.createSound({
       id: 'smash'+i,
       url: urlBase+'sound/glass'+i+'.mp3',
       autoLoad: true,
       multiShot: true,
      volume:50
     });
   }
    self.initSounds = function() {} // safety net
  }

  this.appendLights = function() {
   writeDebug('xlsf.appendLights()');
    self.oTarget.appendChild(self.oFrag);
    self.oFrag = document.createDocumentFragment();
  }

  function ExplosionFragment(nType,sClass,x,y,vX,vY) {
    var self = this;
    this.o = xlsf.oExplosionFrag.cloneNode(true);
    this.nType = nType;
    this.sClass = sClass;
    this.x = x;
    this.y = y;
    this.w = 50;
    this.h = 50;
    this.bgBaseX = 0;
    this.bgBaseY = this.h*this.nType;
    this.vX = vX*(1.5+Math.random());
    this.vY = vY*(1.5+Math.random());
    this.oA = null;
    this.oA2 = null;
    this.burstPhase = 3; // starting background offset point
    this.burstPhases = 4; // 1+offset (ignore large size)
    this.o.style.backgroundPosition = ((this.w*-this.burstPhase)+'px '+(this.h*-nType)+'px');

    // boundary checks
    if (self.sClass == 'left') {
      this.vX = Math.abs(this.vX);
    } else if (self.sClass == 'right') {
      this.vX = Math.abs(this.vX)*-1;
    }

    this.burstTween = function() {
      // determine frame to show
      var phase = 1+Math.floor((this.currentFrame/this.totalFrames)*self.burstPhases);
      if (phase != self.burstPhase) {
        self.burstPhase = phase;
        self.o.style.backgroundPosition = ((self.w*-self.burstPhase)+'px '+(self.h*-nType)+'px');
      }
    }

    this.burst = function() {
      self.oA = new Y.A(self.o,{marginLeft:{to:(self.vX*8)},marginTop:{to:(self.vY*8)}},animDuration,Y.UE.easeOutStrong);
      self.oA.onTween.subscribe(self.burstTween);
      self.oA.animate();
    }

    this.hide = function() {
      if (!isIE) self.o.style.opacity = 0;
    }

    this.reset = function() {
      self.o.style.left = '0px';
      self.o.style.top = '0px';
      self.o.style.marginLeft = '0px';
      self.o.style.marginTop = '0px';
      if (!isIE) self.o.style.opacity = 1;
    }

    this.animate = function() {
      self.reset();
      self.burst();
    }

  }

  function Explosion(nType,sClass,x,y) {
    var oParent = this;
    var self = this;
    this.o = null;
    this.nType = nType;
    this.sClass = sClass;
    this.x = x;
    this.y = y;
    this.boxVX = 0;
    this.boxVY = 0;
    this.o = xlsf.oExplosionBox.cloneNode(true);
    this.o.style.left = x+'px';
    this.o.style.top = y+'px';
    this.fragments = [];

    var mX = x;
    var mY = y;

    this.fragments.push(new ExplosionFragment(nType,sClass,mX,mY,-5,-5));
    this.fragments.push(new ExplosionFragment(nType,sClass,mX,mY,0,-5));
    this.fragments.push(new ExplosionFragment(nType,sClass,mX,mY,5,-5));

    this.fragments.push(new ExplosionFragment(nType,sClass,mX,mY,-5,0));
    this.fragments.push(new ExplosionFragment(nType,sClass,mX,mY,0,0));
    this.fragments.push(new ExplosionFragment(nType,sClass,mX,mY,5,0));

    this.fragments.push(new ExplosionFragment(nType,sClass,mX,mY,5,-5));
    this.fragments.push(new ExplosionFragment(nType,sClass,mX,mY,5,0));
    this.fragments.push(new ExplosionFragment(nType,sClass,mX,mY,5,5));

    this.init = function() {
      for (var i=self.fragments.length; i--;) {
        self.o.appendChild(self.fragments[i].o);
      }
      if (!IS_MOON_COMPUTER) {
        // faster rendering, particles get cropped
        xlsf.oFrag.appendChild(self.o);
      } else {
        // slower rendering, can overlay body
        xlsf.oFrag.appendChild(self.o);
      }
    }

    this.reset = function() {
      // clean-up
      // self.o.parentNode.removeChild(self.o);
      self.o.style.display = 'none';
      self.o.style.marginLeft = '0px';
      self.o.style.marginTop = '0px';
      self.o.style.left = self.x+'px';
      self.o.style.top = self.y+'px';
      if (!isIE) self.o.style.opacity = 1;
      for (var i=self.fragments.length; i--;) {
        self.fragments[i].reset();
      }
    }

    this.trigger = function(boxVX,boxVY) {
      self.o.style.display = 'block';
      self.boxVX = boxVX;
      self.boxVY = boxVY;
      // boundary checks
      if (self.sClass == 'right') {
        self.boxVX = Math.abs(self.boxVX)*-1;
      } else if (self.sClass == 'left') {
        self.boxVX = Math.abs(self.boxVX);
      }
      for (var i=self.fragments.length; i--;) {
        self.fragments[i].animate();
      }
      if (!isIE && (IS_MOON_COMPUTER)) {
        var oAExplode = new Y.A(self.o,{marginLeft:{to:100*self.boxVX},marginTop:{to:150*self.boxVY},opacity:{to:0.01}},animDuration,Y.UE.easeInStrong);
      } else {
        // even IE 7 sucks w/alpha-transparent PNG + CSS opacity. Boo urns.
        var oAExplode = new Y.A(self.o,{marginLeft:{to:100*self.boxVX},marginTop:{to:150*self.boxVY}},animDuration,Y.UE.easeInStrong);
      }
      oAExplode.onComplete.subscribe(self.reset);
      oAExplode.animate();
    }

    this.init();

  }

  function Light(sSizeClass,sClass,nType,x,y) {
    var self = this;
    this.o = document.createElement('div');
    this.sClass = sClass;
    this.sSizeClass = sSizeClass;
    this.nType = (nType||0);
    this.useY = (sClass == 'left' || sClass == 'right');
    this.state = null;
    this.broken = 0;
    this.w = xlsf.lightClasses[sSizeClass];
    this.h = xlsf.lightClasses[sSizeClass];
    this.x = x;
    this.y = y;
    this.bg = urlBase+'image/bulbs-'+this.w+'x'+this.h+'-'+this.sClass+'.png';
    this.o.style.width = this.w+'px';
    this.o.style.height = this.h+'px';
    this.o.style.background = 'url('+this.bg+') no-repeat 0px 0px';
    this.bgBaseX = (self.useY?-self.w*this.nType:0);
    this.bgBaseY = (!self.useY?-self.h*this.nType:0);
    this.glassType = parseInt(Math.random()*6);
    this.oExplosion = null;
    this.soundID = 'smash'+this.glassType;
    var panValue = xlsf.soundPan.panValue; // eg. +/- 80%
    this.pan = parseInt(this.x<=xlsf.soundPan.mid?-panValue+((this.x/xlsf.soundPan.mid)*panValue):(this.x-xlsf.soundPan.mid)/(xlsf.soundPan.right-xlsf.soundPan.mid)*panValue);

    this.initSound = function() {
    }

    this.setBGPos = function(x,y) {
      self.o.style.backgroundPosition = ((self.bgBaseX+x)+'px '+(self.bgBaseY+y)+'px');
    }

    this.setLight = function(bOn) {
      if (self.broken || self.state == bOn) return false;
      if (!self.w || !self.h) self.getDimensions();
      self.state = bOn;
      if (self.useY) {
        self.setBGPos(0,-this.h*(bOn?0:1));
      } else {
        self.setBGPos(-this.w*(bOn?0:1),0);
      }
    }

    this.getDimensions = function() {
      self.w = self.o.offsetWidth;
      self.h = self.o.offsetHeight;
      self.bgBaseX = (self.useY?-self.w*self.nType:0);
      self.bgBaseY = (!self.useY?-self.h*self.nType:0);
    }

    this.on = function() {
      self.setLight(1);
    }

    this.off = function() {
      self.setLight(0);
    }

    this.flickr = function() {
      self.setLight(Math.random()>=0.5?1:0);
    }

    this.toggle = function() {
      self.setLight(!self.state?1:0);
    }

    this.explode = function(e) {
      self.oExplosion.trigger(0,1); // boooom!
    }

    this.smash = function(e) {
      if (self.broken) return false;
      self.broken = true;
      if (soundManager && soundManager._didInit && !soundManager._disabled) {
        soundManager.play(self.soundID,{pan:self.pan});
        // soundManager.sounds[self.soundID].play({pan:self.pan});
        // if (self.bonusSound != null) window.setTimeout(self.smashBonus,1000);
      }
      self.explode(e);
      var rndFrame = 2; // +parseInt(Math.random()*3);
      if (self.useY) {
        self.setBGPos(0,self.h*-rndFrame);
      } else {
        self.setBGPos(self.w*-rndFrame,0);
      }
      xlsf.lightSmashCounter++;
    }

    this.smashBonus = function() {
      // soundManager.play(self.bonusSounds[self.bonusSound],urlBase+'sound/'+self.bonusSounds[self.bonusSound]+'.mp3');
    }

    this.reset = function() {
      if (!self.broken) return false;
      self.broken = false;
      self.state = null;
      xlsf.lightSmashCounter--;
      self.flickr();
    }

    this.init = function() {
      self.o.className = 'xlsf-light '+this.sizeClass+' '+this.sClass;
      self.o.style.left = self.x+'px';
      self.o.style.top = self.y+'px';
      self.o.style.width = self.w+'px';
      self.o.style.height = self.h+'px';
      self.o.onmouseover = self.smash;
      self.o.onclick = self.smash;
      self.flickr();
      xlsf.oFrag.appendChild(self.o);
      self.oExplosion = new Explosion(self.nType,self.sClass,self.x,self.y);
    }

    this.init();
   
  } // Light()

  this.createLight = function(sClass,nType,x,y) {
    var oLight = new Light(self.lightClass,sClass,nType,x,y);
    self.lightGroups[sClass].push(oLight);
    self.lights.push(oLight);
    return oLight;
  }

  this.rotateLights = function() {
    self.lights[self.lightIndex==self.lights.length?self.lights.length-1:self.lightIndex].off();
    self.lightIndex++;
    if (self.lightIndex == self.lights.length) {
      self.lightIndex = 0;
    }
    self.lights[self.lightIndex].on();
  }

  this.randomLights = function() {
    self.lights[parseInt(Math.random()*self.lights.length)].toggle();
  }

 
  this.destroyLights = function() {
    self.startSequence(self.destroyLight,20);   
  }

  this.destroyLight = function() {
    var groupSize = 2; // # to smash at a time
    if (self.lightSmashCounter<self.lights.length) {
      var limit = Math.min(self.lightSmashCounter+groupSize,self.lights.length);
      for (var i=self.lightSmashCounter; i<limit; i++) {
        self.lights[self.lightSmashCounter].smash();
      }
    } else {
      self.stopSequence();
    }

  }

  this.uberSmash = function() {
    // make everything explode - including your CPU.
    self.stopSequence();
    var ebCN = Y.D.getElementsByClassName;
  }

  this.smashGroup = function(oGroup) {
    for (var i=oGroup.length; i--;) {
      oGroup[i].smash();
    }
  }

  this.startSequence = function(fSequence,nInterval) {
    if (self.timer) self.stopSequence();
    self.timer = window.setInterval(fSequence,(typeof nInterval != 'undefined'?nInterval:self.lightInterval));
  }

  this.stopSequence = function() {
    if (self.timer) {
      window.clearInterval(self.timer);
      self.timer = null;
    }
  }

  var i=0;
  var j=0;

  $('lights').style.display = 'block';

  // start lights to the right of <h1>
  var offset = 0; // parseInt(document.getElementsByTagName('h1')[0].offsetWidth)+16;

  var jMax = Math.floor((screenX-offset-16)/self.lightXY);
  var iMax = Math.floor((screenY-offset-16)/self.lightXY);

  for (j=0; j<jMax; j++) {
    this.createLight('top',parseInt(j/3)%4,offset+j*self.lightXY,0);
  }

  this.appendLights();
  this.startSequence(self.randomLights);
 
}

var xlsf = null;
var urlBase = null;

function smashInit() {
  if (navigator.userAgent.match(/msie 6/i)) {
    return false;
  }
  xlsf = new XLSF(document.getElementById('lights'),urlBase?urlBase:null);
  if ($('loading')) {
    $('loading').style.display = 'none';   
  }
  xlsf.initSounds();
}

soundManager.flashVersion = 9;
soundManager.debugMode = false;

soundManager.onload = function() {
  setTimeout(smashInit,20);
}

soundManager.onerror = function() {
  setTimeout(smashInit,20);
}
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xmas lights java script Empty Re: xmas lights java script

Post by Azuolas December 16th 2011, 12:54 am

do nothing Embarassed
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xmas lights java script Empty Re: xmas lights java script

Post by Mike December 16th 2011, 1:02 am

Go to wherever you can add codes, such as a forum description or your homepage message and try adding:

Code:
<script src="http://www.schillmania.com/projects/snowstorm/lights/soundmanager2-nodebug-jsmin.js"></script>

<script src="http://yui.yahooapis.com/combo?2.6.0/build/yahoo-dom-event/yahoo-dom-event.js&2.6.0/build/animation/animation-min.js"></script>

<script src="http://www.schillmania.com/projects/snowstorm/lights/christmaslights.js"></script>
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xmas lights java script Empty Re: xmas lights java script

Post by dooby2oon December 16th 2011, 2:55 pm

When copy content found it copys numbers to left of and screws up the script ran through word removed numbers to left and script working ok
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xmas lights java script Empty Snow script

Post by dooby2oon December 16th 2011, 3:13 pm

Not my work belongs to Drogba921 just redone without code boxes to make work
Goto Admin Control Panel -> Display -> Genaralities -> Message content : Add these 3 lines below
<script src="http://www.schillmania.com/projects/snowstorm/lights/soundmanager2-nodebug-jsmin.js"></script>
<script src="http://yui.yahooapis.com/combo?2.6.0/build/yahoo-dom-event/yahoo-dom-event.js&2.6.0/build/animation/animation-min.js"></script>
<script src="http://www.schillmania.com/projects/snowstorm/lights/christmaslights.js"></script>

Snow script Highlight and copy all below add to Admin Control Panel -> Modules -> JS Management -> enable JS -> Add new JS -> Enable all pages -> make sure you Save/Submit

/** @license
* DHTML Snowstorm! JavaScript-based Snow for web pages
* --------------------------------------------------------
* Version 1.43.20111201 (Previous rev: 1.42.20111120)
* Copyright (c) 2007, Scott Schiller. All rights reserved.
* Code provided under the BSD License:
* http://schillmania.com/projects/snowstorm/license.txt
*/

/*global window, document, navigator, clearInterval, setInterval */
/*jslint white: false, onevar: true, plusplus: false, undef: true, nomen: true, eqeqeq: true, bitwise: true, regexp: true, newcap: true, immed: true */

var snowStorm = (function(window, document) {

// --- common properties ---

this.autoStart = true; // Whether the snow should start automatically or not.
this.flakesMax = 128; // Limit total amount of snow made (falling + sticking)
this.flakesMaxActive = 64; // Limit amount of snow falling at once (less = lower CPU use)
this.animationInterval = 33; // Theoretical "miliseconds per frame" measurement. 20 = fast + smooth, but high CPU use. 50 = more conservative, but slower
this.excludeMobile = true; // Snow is likely to be bad news for mobile phones' CPUs (and batteries.) By default, be nice.
this.flakeBottom = null; // Integer for Y axis snow limit, 0 or null for "full-screen" snow effect
this.followMouse = true; // Snow movement can respond to the user's mouse
this.snowColor = '#fff'; // Don't eat (or use?) yellow snow.
this.snowCharacter = '&bull;'; // &bull; = bullet, • is square on some systems etc.
this.snowStick = true; // Whether or not snow should "stick" at the bottom. When off, will never collect.
this.targetElement = null; // element which snow will be appended to (null = document.body) - can be an element ID eg. 'myDiv', or a DOM node reference
this.useMeltEffect = true; // When recycling fallen snow (or rarely, when falling), have it "melt" and fade out if browser supports it
this.useTwinkleEffect = false; // Allow snow to randomly "flicker" in and out of view while falling
this.usePositionFixed = false; // true = snow does not shift vertically when scrolling. May increase CPU load, disabled by default - if enabled, used only where supported

// --- less-used bits ---

this.freezeOnBlur = true; // Only snow when the window is in focus (foreground.) Saves CPU.
this.flakeLeftOffset = 0; // Left margin/gutter space on edge of container (eg. browser window.) Bump up these values if seeing horizontal scrollbars.
this.flakeRightOffset = 0; // Right margin/gutter space on edge of container
this.flakeWidth = 8; // Max pixel width reserved for snow element
this.flakeHeight = 8; // Max pixel height reserved for snow element
this.vMaxX = 5; // Maximum X velocity range for snow
this.vMaxY = 4; // Maximum Y velocity range for snow
this.zIndex = 0; // CSS stacking order applied to each snowflake

// --- End of user section ---

var s = this, storm = this, i,
// UA sniffing and backCompat rendering mode checks for fixed position, etc.
isIE = navigator.userAgent.match(/msie/i),
isIE6 = navigator.userAgent.match(/msie 6/i),
isWin98 = navigator.appVersion.match(/windows 98/i),
isMobile = navigator.userAgent.match(/mobile|opera m(ob|in)/i),
isBackCompatIE = (isIE && document.compatMode === 'BackCompat'),
noFixed = (isMobile || isBackCompatIE || isIE6),
screenX = null, screenX2 = null, screenY = null, scrollY = null, vRndX = null, vRndY = null,
windOffset = 1,
windMultiplier = 2,
flakeTypes = 6,
fixedForEverything = false,
opacitySupported = (function(){
try {
document.createElement('div').style.opacity = '0.5';
} catch(e) {
return false;
}
return true;
}()),
didInit = false,
docFrag = document.createDocumentFragment();

this.timers = [];
this.flakes = [];
this.disabled = false;
this.active = false;
this.meltFrameCount = 20;
this.meltFrames = [];

this.events = (function() {

var old = (!window.addEventListener && window.attachEvent), slice = Array.prototype.slice,
evt = {
add: (old?'attachEvent':'addEventListener'),
remove: (old?'detachEvent':'removeEventListener')
};

function getArgs(oArgs) {
var args = slice.call(oArgs), len = args.length;
if (old) {
args[1] = 'on' + args[1]; // prefix
if (len > 3) {


Last edited by dooby2oon on December 16th 2011, 3:37 pm; edited 3 times in total
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xmas lights java script Empty Re: xmas lights java script

Post by dooby2oon December 16th 2011, 3:32 pm

Cannot get light script to work even in format above ?

Maybe Drogba921 can shed some light on this matter Smile
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xmas lights java script Empty Re: xmas lights java script

Post by Azuolas December 16th 2011, 3:39 pm

Thank for you 2 help, but still not works. Embarassed
Snow script works perfect, but not xmas lights script.
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xmas lights java script Empty Re: xmas lights java script

Post by dooby2oon December 16th 2011, 3:52 pm

Azuolas wrote:Thank for you 2 help, but still not works. Embarassed
Snow script works perfect, but not xmas lights script.

Yes i found this out myself so removed script Smile
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xmas lights java script Empty Re: xmas lights java script

Post by Mike December 16th 2011, 11:20 pm

I found out how to do this, However the only way is to be able to use Templates... Since you must include this code in the Overall Header:


Code:
<div id="lights">

  <!-- lights go here -->

 </div>

If you have a Template Editable theme do this:

Add to CSS:
Code:
#lights {
 position:absolute;
 left:0px;
 top:0px;
 width:100%;
 height:100%;
 overflow:hidden;
}

.xlsf-light {
 position:absolute;
}

body.fast .xlsf-light {
 opacity:0.9;
}

.xlsf-fragment {
 position:absolute;
 background:transparent url(http://www.schillmania.com/projects/snowstorm/lights/image/bulbs-50x50-fragments.png) no-repeat 0px 0px;
 width:50px;
 height:50px;
}

.xlsf-fragment-box {
 position:absolute;
 left:0px;
 top:0px;
 width:50px;
 height:50px;
 *width:100%;
 *height:100%;
 display:none;
}

.xlsf-cover {
 position:fixed;
 left:0px;
 top:0px;
 width:100%;
 height:100%;
 background:#fff;
 opacity:1;
 z-index:999;
 display:none;
}

/*
.xlsf-light.bottom {
 height:49px;
 border-bottom:1px solid #006600;
}

.xlsf-light.top {
 height:49px;
 border-top:1px solid #009900;
}
*/

Then use the JS Files located above to use them

For sound just add
Code:
<script type="text/javascript">

var urlBase = './';

soundManager.url = './';

</script>

</head>

and it should work.

All credit of this to http://www.schillmania.com/projects/snowstorm/lights/index.html
Mike
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xmas lights java script Empty Re: xmas lights java script

Post by Raze December 17th 2011, 1:09 am

Sound doesn't work.
Raze
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