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HTML code [REQ]

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HTML code [REQ]

Post by .`, Mc L1m0n` on October 23rd 2010, 1:24 am

could someone give me the code for html page with
just a white page with black text?

-------------------------------------------------------------------------------------------------------------------------------------------------
#1 All bases must have at least one way in/out. No inaccessible bases.
-----a. Meaning I should be able to get in and out of your base without having to boost

#2 All bases must touch the ground, meaning:
-----a. No floating pieces for your base
-----b. You must stay above the blocks supporting your base
-----c. Breaking this rule is called Island or Wall Camping

#3 Do not block zombie spawn, including
-----a. No preventing zombies from leaving
-----b. No tunnels, mazes or making it difficult to get out

#4 Absolutely no building in the survivor spawn area. This includes:
-----a. Placing pieces and then /fixspawn 'ing to be unreachable (See rule #1)
-----b. Placing floating pieces for a tower base that pushes zombies off.

#5 Do not touch other players pieces.
-----a. If they are actively building a base do not take them.
-----b. If they've built a base, do not destroy their base.

#5.1 You can not claim existing bases. First ones in get the base. If you didn't make it in on time, do not destroy the base. See rule #5.
-----a. If the base is dismantled before you get there rebuild it or build a new one.

#5.2 Tunnels can't be longer than 5 medium pieces long. Non-jumping tunnels can't be longer than two. This goes for treehouses. They can be as high as the map permits but no crazy kz nonsense. See rule #5.3

#5.3 No KZ bases. This means no strafe jumps. No long jumps.

#5.4 No "surf" bases. These are ? tunnels that take FOREVER to get through.

#5.5 Bases can not share the same entrance. This includes tunnels and stairs to tree-houses.
-----a. tunnels facing the same way is acceptable unless it's extremely hard. This doesn't count zombies not trying and/or freejumping.

#5.6 No blocking bases. Tunnels or other bases where only one zombie at a time can go in.

#6 Number of CT's per base will not exceed more than one-third the number of zombies at round start. This is when the build time is up, at ~6:30 Example:
-----a. If there are 9, 10 or 11 zombies, only 3 CT's per base. Round down, not up.
-----b. Exceptions are made on a special bases only, and only by .`, Mc L1m0n`
-----re: # zombies / 3 == CT's allowed per base.

#7 No moving blocks off the map. (We understand that accidents happen.) This is a perm ban offense.

#8 No putting pieces on players so they can't move.

#9 No FreeJumping. Zombies must go after the CT's, not plan their bases, jump around aimlessly, go AFK or try to climb up/into abandoned bases (unless these bases have a way into another base) --this includes tea partying -aka- zombies not killing CT's and vice versa when in their base under normal circumstances.

#9.1 Do not kill yourself. Don't do this to avoid getting killed by the opposite team.

#9.1 No reconnecting to get yourself on survivors team the next round. Yes it sucks when you die right away, it just means you have to do better. Sometimes the server will kick you for "Reason: Z" and that's fine, just connect again but don't keep reconnecting to get on your team. If an admin is present ask them to switch you. Excessive reconnecting is a banable offense.

#10 Be respectful of your fellow players. No excessive swearing, no spamming the mic or text.

#11 Be respectful of the admins. They're there to help you.

-------------------------------------------------------------------------------------------------------------------------------------------------

.`, Mc L1m0n`
New Member

Male Posts : 19
Reputation : 0
Language : English
Location : Montreal

http://www.Mafia-Community.tk

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Re: HTML code [REQ]

Post by Guest on October 23rd 2010, 1:50 am

Code:


 
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">

<html>
<title>TITLE HERE</title>
<head>
<style type="text/css">
body {
   font: 10px normal Verdana, Arial, Helvetica, sans-serif;
   background-color: #000;
   color: #fff;
}
</style>
</head>

<body>
-------------------------------------------------------------------------------------------------------------------------------------------------
<br>
#1 All bases must have at least one way in/out. No inaccessible bases.<br>
-----a. Meaning I should be able to get in and out of your base without having to boost<br><br>

#2 All bases must touch the ground, meaning:<br>
-----a. No floating pieces for your base<br>
-----b. You must stay above the blocks supporting your base<br>
-----c. Breaking this rule is called Island or Wall Camping<br><br>

#3 Do not block zombie spawn, including<br>
-----a. No preventing zombies from leaving<br>
-----b. No tunnels, mazes or making it difficult to get out<br>
<br>

#4 Absolutely no building in the survivor spawn area. This includes:<br>
-----a. Placing pieces and then /fixspawn 'ing to be unreachable (See rule #1)<br>
-----b. Placing floating pieces for a tower base that pushes zombies off.<br><br>

#5 Do not touch other players pieces.<br>
-----a. If they are actively building a base do not take them.<br>
-----b. If they've built a base, do not destroy their base.<br><br>

#5.1 You can not claim existing bases. First ones in get the base. If you didn't make it in on time, do not destroy the base. See rule #5.<br>
-----a. If the base is dismantled before you get there rebuild it or build a new one.<br><br>

#5.2 Tunnels can't be longer than 5 medium pieces long. Non-jumping tunnels can't be longer than two. This goes for treehouses. They can be as high as the map permits but no crazy kz nonsense. See rule #5.3<br><br>

#5.3 No KZ bases. This means no strafe jumps. No long jumps.<br><br>

#5.4 No "surf" bases. These are ? tunnels that take FOREVER to get through.<br><br>

#5.5 Bases can not share the same entrance. This includes tunnels and stairs to tree-houses.<br>
-----a. tunnels facing the same way is acceptable unless it's extremely hard. This doesn't count zombies not trying and/or freejumping.<br><br>

#5.6 No blocking bases. Tunnels or other bases where only one zombie at a time can go in.<br><br>

#6 Number of CT's per base will not exceed more than one-third the number of zombies at round start. This is when the build time is up, at ~6:30 Example:<br>
-----a. If there are 9, 10 or 11 zombies, only 3 CT's per base. Round down, not up.<br>
-----b. Exceptions are made on a special bases only, and only by .`, Mc L1m0n` <br>
-----re: # zombies / 3 == CT's allowed per base.<br><br>

#7 No moving blocks off the map. (We understand that accidents happen.) This is a perm ban offense.<br><br>

#8 No putting pieces on players so they can't move.<br><br>

#9 No FreeJumping. Zombies must go after the CT's, not plan their bases, jump around aimlessly, go AFK or try to climb up/into abandoned bases (unless these bases have a way into another base) --this includes tea partying -aka- zombies not killing CT's and vice versa when in their base under normal circumstances.<br><br>

#9.1 Do not kill yourself. Don't do this to avoid getting killed by the opposite team.<br><br>

#9.1 No reconnecting to get yourself on survivors team the next round. Yes it sucks when you die right away, it just means you have to do better. Sometimes the server will kick you for "Reason: Z" and that's fine, just connect again but don't keep reconnecting to get on your team. If an admin is present ask them to switch you. Excessive reconnecting is a banable offense.<br><br>

#10 Be respectful of your fellow players. No excessive swearing, no spamming the mic or text.<br><br>

#11 Be respectful of the admins. They're there to help you.<br><br>

-------------------------------------------------------------------------------------------------------------------------------------------------
</body>
</html>
 

Guest
Guest


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Re: HTML code [REQ]

Post by .`, Mc L1m0n` on October 23rd 2010, 3:41 am

thanks ill try. :wouhou:

.`, Mc L1m0n`
New Member

Male Posts : 19
Reputation : 0
Language : English
Location : Montreal

http://www.Mafia-Community.tk

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