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falling snow code

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falling snow code

Post by ryo aokawa on December 12th 2010, 12:59 am

falling snow code i got this site that has to code but i thinky uo have to add bits can some one do it for me

Make snow fall on your webpage this Christmas!

Here is a great falling snow javascript that doesn't need images uploaded to your server. It uses font types to make the snowflake images which makes it easier for users to install to their websites.

It is a one step script which you place into your webpage straight after the <body> tag.

Configure the variables at the top of the script to set the number of snowflakes, the colors, fonts and speed. Nothing else needs configuring.

STEP 1:

Copy and paste the falling snow javascript below after the <body> tag of your html.

Spoiler:
<script>
// CREDITS: // Snowmaker Copyright (c) 2003 Peter Gehrig. All rights reserved.
// Distributed by http://www.hypergurl.com // Permission given to use the script
on webpages provided that this notice remains as is. // Set the number of snowflakes
(more than 30 - 40 not recommended) var snowmax=35 // Set the colors for the snow.
Add as many colors as you like var snowcolor=new Array("#aaaacc","#ddddFF","#ccccDD")
// Set the fonts, that create the snowflakes. Add as many fonts as you like var
snowtype=new Array("Arial Black","Arial Narrow","Times","Comic
Sans MS") // Set the letter that creates your snowflake (recommended:*) var
snowletter="*" // Set the speed of sinking (recommended values range
from 0.3 to 2) var sinkspeed=0.6 // Set the maximal-size of your snowflaxes var
snowmaxsize=22 // Set the minimal-size of your snowflaxes var snowminsize=8 //
Set the snowing-zone // Set 1 for all-over-snowing, set 2 for left-side-snowing
// Set 3 for center-snowing, set 4 for right-side-snowing var snowingzone=3 ///////////////////////////////////////////////////////////////////////////
// CONFIGURATION ENDS HERE ///////////////////////////////////////////////////////////////////////////
// Do not edit below this line var snow=new Array() var marginbottom var marginright
var timer var i_snow=0 var x_mv=new Array(); var crds=new Array(); var lftrght=new
Array(); var browserinfos=navigator.userAgent var ie5=document.all&&document.getElementById&&!browserinfos.match(/Opera/)
var ns6=document.getElementById&&!document.all var opera=browserinfos.match(/Opera/)
var browserok=ie5||ns6||opera function randommaker(range) { rand=Math.floor(range*Math.random())
return rand } function initsnow() { if (ie5 || opera) { marginbottom = document.body.clientHeight
marginright = document.body.clientWidth } else if (ns6) { marginbottom = window.innerHeight
marginright = window.innerWidth } var snowsizerange=snowmaxsize-snowminsize for
(i=0;i<=snowmax;i++) { crds[i] = 0; lftrght[i] = Math.random()*15; x_mv[i]
= 0.03 + Math.random()/10; snow[i]=document.getElementById("s"+i) snow[i].style.fontFamily=snowtype[randommaker(snowtype.length)]
snow[i].size=randommaker(snowsizerange)+snowminsize snow[i].style.fontSize=snow[i].size
snow[i].style.color=snowcolor[randommaker(snowcolor.length)] snow[i].sink=sinkspeed*snow[i].size/5
if (snowingzone==1) {snow[i].posx=randommaker(marginright-snow[i].size)} if (snowingzone==2)
{snow[i].posx=randommaker(marginright/2-snow[i].size)} if (snowingzone==3) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/4}
if (snowingzone==4) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/2}
snow[i].posy=randommaker(2*marginbottom-marginbottom-2*snow[i].size) snow[i].style.left=snow[i].posx
snow[i].style.top=snow[i].posy } movesnow() } function movesnow() { for (i=0;i<=snowmax;i++)
{ crds[i] += x_mv[i]; snow[i].posy+=snow[i].sink snow[i].style.left=snow[i].posx+lftrght[i]*Math.sin(crds[i]);
snow[i].style.top=snow[i].posy if (snow[i].posy>=marginbottom-2*snow[i].size
|| parseInt(snow[i].style.left)>(marginright-3*lftrght[i])){ if (snowingzone==1)
{snow[i].posx=randommaker(marginright-snow[i].size)} if (snowingzone==2) {snow[i].posx=randommaker(marginright/2-snow[i].size)}
if (snowingzone==3) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/4}
if (snowingzone==4) {snow[i].posx=randommaker(marginright/2-snow[i].size)+marginright/2}
snow[i].posy=0 } } var timer=setTimeout("movesnow()",50) } for (i=0;i<=snowmax;i++)
{ document.write("<span id='s"+i+"' style='position:absolute;top:-"+snowmaxsize+"'>"+snowletter+"</span>")
} if (browserok) { window.onload=initsnow } </script>

ryo aokawa
Forumember

Male Posts : 284
Reputation : 0
Language : english

http://naruto1rpg.all-up.com/index.htm

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Re: falling snow code

Post by RoNo on December 12th 2010, 2:21 am

REMINDER!
Please don't post random script / code
from other sites. This isn't a support issue.
Garbage
~RoNo

RoNo
Active Poster

Male Posts : 1270
Reputation : 135
Language : English
Location : Laguna Beach, California

http://bf2mercenaries.forumotion.com/

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