The forum of the forums
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Snowing on forums.

+2
SLGray
Ace 1
6 posters

Go down

In progress Snowing on forums.

Post by Ace 1 December 28th 2015, 7:00 am

Ace 1
Ace 1
Helper
Helper

Male Posts : 843
Reputation : 64
Language : English - French?
Location : Druid Hill Park

https://help.forumotion.com

Back to top Go down

In progress Re: Snowing on forums.

Post by SLGray December 28th 2015, 7:04 am



Snowing on forums. Slgray10

When your topic has been solved, ensure you mark the topic solved.
Never post your email in public.
SLGray
SLGray
Administrator
Administrator

Male Posts : 51463
Reputation : 3519
Language : English
Location : United States

https://forumsclub.com/gc/128-link-directory/

Back to top Go down

In progress Re: Snowing on forums.

Post by Ace 1 December 28th 2015, 7:09 am

I tried the snow one at the bottom and it didnt work..
Ace 1
Ace 1
Helper
Helper

Male Posts : 843
Reputation : 64
Language : English - French?
Location : Druid Hill Park

https://help.forumotion.com

Back to top Go down

In progress Re: Snowing on forums.

Post by Sir. Mayo December 28th 2015, 8:18 am

Hello,
Could you please paste the codes you used?
Sir. Mayo
Sir. Mayo
Forumember

Male Posts : 980
Reputation : 90
Language : English, Some french.
Location : you can also reach me on snoonet's irc server. I idle in #Techsupport Username is Vault108

http://sir-mayo.forumotion.com/

Back to top Go down

In progress Re: Snowing on forums.

Post by brandon_g December 28th 2015, 5:14 pm

Ace 1 wrote:I tried the snow one at the bottom and it didnt work..

Hello,

After you added them, were you viewing the site from a computer or a mobile device? The snow will not work on mobile devices, only on computers.

-Brandon


Snowing on forums. Brando10
Remember to mark your topic Snowing on forums. Solved15 when a solution is found.
General Rules | Tips & Tricks | FAQ | Forgot Founder Password?

Snowing on forums. Scre1476
Team Leader
Review Section Rules | Request A Review | Sticker Points
brandon_g
brandon_g
Manager
Manager

Male Posts : 10106
Reputation : 923
Language : English
Location : USA

https://www.broadcastingduo.com

Back to top Go down

In progress Re: Snowing on forums.

Post by Ace 1 December 29th 2015, 2:39 am

I'm on a computer. For some reason, all javascript on my forum no longer works.
Ace 1
Ace 1
Helper
Helper

Male Posts : 843
Reputation : 64
Language : English - French?
Location : Druid Hill Park

https://help.forumotion.com

Back to top Go down

In progress Re: Snowing on forums.

Post by Ace 1 December 30th 2015, 10:43 am

Bump.
Ace 1
Ace 1
Helper
Helper

Male Posts : 843
Reputation : 64
Language : English - French?
Location : Druid Hill Park

https://help.forumotion.com

Back to top Go down

In progress Re: Snowing on forums.

Post by brandon_g December 30th 2015, 3:09 pm

Is your javascript codes management turned on?

-Brandon


Snowing on forums. Brando10
Remember to mark your topic Snowing on forums. Solved15 when a solution is found.
General Rules | Tips & Tricks | FAQ | Forgot Founder Password?

Snowing on forums. Scre1476
Team Leader
Review Section Rules | Request A Review | Sticker Points
brandon_g
brandon_g
Manager
Manager

Male Posts : 10106
Reputation : 923
Language : English
Location : USA

https://www.broadcastingduo.com

Back to top Go down

In progress Re: Snowing on forums.

Post by Ace 1 December 31st 2015, 12:56 am

Ace 1
Ace 1
Helper
Helper

Male Posts : 843
Reputation : 64
Language : English - French?
Location : Druid Hill Park

https://help.forumotion.com

Back to top Go down

In progress Re: Snowing on forums.

Post by Ace 1 January 1st 2016, 8:33 am

Ace 1
Ace 1
Helper
Helper

Male Posts : 843
Reputation : 64
Language : English - French?
Location : Druid Hill Park

https://help.forumotion.com

Back to top Go down

In progress Re: Snowing on forums.

Post by KpuCk0 January 1st 2016, 9:01 pm

Add this at the beginning of your index_body, if you want it only on the Index page.But if you want to use it in all pages, then you can add it on your overall_footer_begin for example.

Code:
<script src="www.schillmania.com/projects/snowstorm/snowstorm.js"></script>
KpuCk0
KpuCk0
Forumember

Male Posts : 871
Reputation : 171
Language : Bulgarian, English
Location : Pleven, Bulgaria

http://www.lfsdrift.org

Back to top Go down

In progress Re: Snowing on forums.

Post by Ace 1 January 3rd 2016, 1:24 am

It didnt work smh.

Thanks tho
Ace 1
Ace 1
Helper
Helper

Male Posts : 843
Reputation : 64
Language : English - French?
Location : Druid Hill Park

https://help.forumotion.com

Back to top Go down

In progress Re: Snowing on forums.

Post by KpuCk0 January 3rd 2016, 7:52 am

Put this JS on your forum javascripts and make it work on All pages.

Code:
/** @license
 * DHTML Snowstorm! JavaScript-based snow for web pages
 * Making it snow on the internets since 2003. You're welcome.
 * -----------------------------------------------------------
 * Version 1.44.20131208 (Previous rev: 1.44.20131125)
 * Copyright (c) 2007, Scott Schiller. All rights reserved.
 * Code provided under the BSD License
 * http://schillmania.com/projects/snowstorm/license.txt
 */

/*jslint nomen: true, plusplus: true, sloppy: true, vars: true, white: true */
/*global window, document, navigator, clearInterval, setInterval */

var snowStorm = (function(window, document) {

  // --- common properties ---

  this.autoStart = true;          // Whether the snow should start automatically or not.
  this.excludeMobile = true;      // Snow is likely to be bad news for mobile phones' CPUs (and batteries.) Enable at your own risk.
  this.flakesMax = 128;          // Limit total amount of snow made (falling + sticking)
  this.flakesMaxActive = 64;      // Limit amount of snow falling at once (less = lower CPU use)
  this.animationInterval = 33;    // Theoretical "miliseconds per frame" measurement. 20 = fast + smooth, but high CPU use. 50 = more conservative, but slower
  this.useGPU = true;            // Enable transform-based hardware acceleration, reduce CPU load.
  this.className = null;          // CSS class name for further customization on snow elements
  this.excludeMobile = true;      // Snow is likely to be bad news for mobile phones' CPUs (and batteries.) By default, be nice.
  this.flakeBottom = null;        // Integer for Y axis snow limit, 0 or null for "full-screen" snow effect
  this.followMouse = true;        // Snow movement can respond to the user's mouse
  this.snowColor = '#fff';        // Don't eat (or use?) yellow snow.
  this.snowCharacter = '&bull;';  // &bull; = bullet, · is square on some systems etc.
  this.snowStick = true;          // Whether or not snow should "stick" at the bottom. When off, will never collect.
  this.targetElement = null;      // element which snow will be appended to (null = document.body) - can be an element ID eg. 'myDiv', or a DOM node reference
  this.useMeltEffect = true;      // When recycling fallen snow (or rarely, when falling), have it "melt" and fade out if browser supports it
  this.useTwinkleEffect = false;  // Allow snow to randomly "flicker" in and out of view while falling
  this.usePositionFixed = false;  // true = snow does not shift vertically when scrolling. May increase CPU load, disabled by default - if enabled, used only where supported
  this.usePixelPosition = false;  // Whether to use pixel values for snow top/left vs. percentages. Auto-enabled if body is position:relative or targetElement is specified.

  // --- less-used bits ---

  this.freezeOnBlur = true;      // Only snow when the window is in focus (foreground.) Saves CPU.
  this.flakeLeftOffset = 0;      // Left margin/gutter space on edge of container (eg. browser window.) Bump up these values if seeing horizontal scrollbars.
  this.flakeRightOffset = 0;      // Right margin/gutter space on edge of container
  this.flakeWidth = 8;            // Max pixel width reserved for snow element
  this.flakeHeight = 8;          // Max pixel height reserved for snow element
  this.vMaxX = 5;                // Maximum X velocity range for snow
  this.vMaxY = 4;                // Maximum Y velocity range for snow
  this.zIndex = 0;                // CSS stacking order applied to each snowflake

  // --- "No user-serviceable parts inside" past this point, yadda yadda ---

  var storm = this,
  features,
  // UA sniffing and backCompat rendering mode checks for fixed position, etc.
  isIE = navigator.userAgent.match(/msie/i),
  isIE6 = navigator.userAgent.match(/msie 6/i),
  isMobile = navigator.userAgent.match(/mobile|opera m(ob|in)/i),
  isBackCompatIE = (isIE && document.compatMode === 'BackCompat'),
  noFixed = (isBackCompatIE || isIE6),
  screenX = null, screenX2 = null, screenY = null, scrollY = null, docHeight = null, vRndX = null, vRndY = null,
  windOffset = 1,
  windMultiplier = 2,
  flakeTypes = 6,
  fixedForEverything = false,
  targetElementIsRelative = false,
  opacitySupported = (function(){
    try {
      document.createElement('div').style.opacity = '0.5';
    } catch(e) {
      return false;
    }
    return true;
  }()),
  didInit = false,
  docFrag = document.createDocumentFragment();

  features = (function() {

    var getAnimationFrame;

    /**
    * hat tip: paul irish
    * http://paulirish.com/2011/requestanimationframe-for-smart-animating/
    * https://gist.github.com/838785
    */

    function timeoutShim(callback) {
      window.setTimeout(callback, 1000/(storm.animationInterval || 20));
    }

    var _animationFrame = (window.requestAnimationFrame ||
        window.webkitRequestAnimationFrame ||
        window.mozRequestAnimationFrame ||
        window.oRequestAnimationFrame ||
        window.msRequestAnimationFrame ||
        timeoutShim);

    // apply to window, avoid "illegal invocation" errors in Chrome
    getAnimationFrame = _animationFrame ? function() {
      return _animationFrame.apply(window, arguments);
    } : null;

    var testDiv;

    testDiv = document.createElement('div');

    function has(prop) {

      // test for feature support
      var result = testDiv.style[prop];
      return (result !== undefined ? prop : null);

    }

    // note local scope.
    var localFeatures = {

      transform: {
        ie:  has('-ms-transform'),
        moz: has('MozTransform'),
        opera: has('OTransform'),
        webkit: has('webkitTransform'),
        w3: has('transform'),
        prop: null // the normalized property value
      },

      getAnimationFrame: getAnimationFrame

    };

    localFeatures.transform.prop = (
      localFeatures.transform.w3 ||
      localFeatures.transform.moz ||
      localFeatures.transform.webkit ||
      localFeatures.transform.ie ||
      localFeatures.transform.opera
    );

    testDiv = null;

    return localFeatures;

  }());

  this.timer = null;
  this.flakes = [];
  this.disabled = false;
  this.active = false;
  this.meltFrameCount = 20;
  this.meltFrames = [];

  this.setXY = function(o, x, y) {

    if (!o) {
      return false;
    }

    if (storm.usePixelPosition || targetElementIsRelative) {

      o.style.left = (x - storm.flakeWidth) + 'px';
      o.style.top = (y - storm.flakeHeight) + 'px';

    } else if (noFixed) {

      o.style.right = (100-(x/screenX*100)) + '%';
      // avoid creating vertical scrollbars
      o.style.top = (Math.min(y, docHeight-storm.flakeHeight)) + 'px';

    } else {

      if (!storm.flakeBottom) {

        // if not using a fixed bottom coordinate...
        o.style.right = (100-(x/screenX*100)) + '%';
        o.style.bottom = (100-(y/screenY*100)) + '%';

      } else {

        // absolute top.
        o.style.right = (100-(x/screenX*100)) + '%';
        o.style.top = (Math.min(y, docHeight-storm.flakeHeight)) + 'px';

      }

    }

  };

  this.events = (function() {

    var old = (!window.addEventListener && window.attachEvent), slice = Array.prototype.slice,
    evt = {
      add: (old?'attachEvent':'addEventListener'),
      remove: (old?'detachEvent':'removeEventListener')
    };

    function getArgs(oArgs) {
      var args = slice.call(oArgs), len = args.length;
      if (old) {
        args[1] = 'on' + args[1]; // prefix
        if (len > 3) {
          args.pop(); // no capture
        }
      } else if (len === 3) {
        args.push(false);
      }
      return args;
    }

    function apply(args, sType) {
      var element = args.shift(),
          method = [evt[sType]];
      if (old) {
        element[method](args[0], args[1]);
      } else {
        element[method].apply(element, args);
      }
    }

    function addEvent() {
      apply(getArgs(arguments), 'add');
    }

    function removeEvent() {
      apply(getArgs(arguments), 'remove');
    }

    return {
      add: addEvent,
      remove: removeEvent
    };

  }());

  function rnd(n,min) {
    if (isNaN(min)) {
      min = 0;
    }
    return (Math.random()*n)+min;
  }

  function plusMinus(n) {
    return (parseInt(rnd(2),10)===1?n*-1:n);
  }

  this.randomizeWind = function() {
    var i;
    vRndX = plusMinus(rnd(storm.vMaxX,0.2));
    vRndY = rnd(storm.vMaxY,0.2);
    if (this.flakes) {
      for (i=0; i<this.flakes.length; i++) {
        if (this.flakes[i].active) {
          this.flakes[i].setVelocities();
        }
      }
    }
  };

  this.scrollHandler = function() {
    var i;
    // "attach" snowflakes to bottom of window if no absolute bottom value was given
    scrollY = (storm.flakeBottom ? 0 : parseInt(window.scrollY || document.documentElement.scrollTop || (noFixed ? document.body.scrollTop : 0), 10));
    if (isNaN(scrollY)) {
      scrollY = 0; // Netscape 6 scroll fix
    }
    if (!fixedForEverything && !storm.flakeBottom && storm.flakes) {
      for (i=0; i<storm.flakes.length; i++) {
        if (storm.flakes[i].active === 0) {
          storm.flakes[i].stick();
        }
      }
    }
  };

  this.resizeHandler = function() {
    if (window.innerWidth || window.innerHeight) {
      screenX = window.innerWidth - 16 - storm.flakeRightOffset;
      screenY = (storm.flakeBottom || window.innerHeight);
    } else {
      screenX = (document.documentElement.clientWidth || document.body.clientWidth || document.body.scrollWidth) - (!isIE ? 8 : 0) - storm.flakeRightOffset;
      screenY = storm.flakeBottom || document.documentElement.clientHeight || document.body.clientHeight || document.body.scrollHeight;
    }
    docHeight = document.body.offsetHeight;
    screenX2 = parseInt(screenX/2,10);
  };

  this.resizeHandlerAlt = function() {
    screenX = storm.targetElement.offsetWidth - storm.flakeRightOffset;
    screenY = storm.flakeBottom || storm.targetElement.offsetHeight;
    screenX2 = parseInt(screenX/2,10);
    docHeight = document.body.offsetHeight;
  };

  this.freeze = function() {
    // pause animation
    if (!storm.disabled) {
      storm.disabled = 1;
    } else {
      return false;
    }
    storm.timer = null;
  };

  this.resume = function() {
    if (storm.disabled) {
      storm.disabled = 0;
    } else {
      return false;
    }
    storm.timerInit();
  };

  this.toggleSnow = function() {
    if (!storm.flakes.length) {
      // first run
      storm.start();
    } else {
      storm.active = !storm.active;
      if (storm.active) {
        storm.show();
        storm.resume();
      } else {
        storm.stop();
        storm.freeze();
      }
    }
  };

  this.stop = function() {
    var i;
    this.freeze();
    for (i=0; i<this.flakes.length; i++) {
      this.flakes[i].o.style.display = 'none';
    }
    storm.events.remove(window,'scroll',storm.scrollHandler);
    storm.events.remove(window,'resize',storm.resizeHandler);
    if (storm.freezeOnBlur) {
      if (isIE) {
        storm.events.remove(document,'focusout',storm.freeze);
        storm.events.remove(document,'focusin',storm.resume);
      } else {
        storm.events.remove(window,'blur',storm.freeze);
        storm.events.remove(window,'focus',storm.resume);
      }
    }
  };

  this.show = function() {
    var i;
    for (i=0; i<this.flakes.length; i++) {
      this.flakes[i].o.style.display = 'block';
    }
  };

  this.SnowFlake = function(type,x,y) {
    var s = this;
    this.type = type;
    this.x = x||parseInt(rnd(screenX-20),10);
    this.y = (!isNaN(y)?y:-rnd(screenY)-12);
    this.vX = null;
    this.vY = null;
    this.vAmpTypes = [1,1.2,1.4,1.6,1.8]; // "amplification" for vX/vY (based on flake size/type)
    this.vAmp = this.vAmpTypes[this.type] || 1;
    this.melting = false;
    this.meltFrameCount = storm.meltFrameCount;
    this.meltFrames = storm.meltFrames;
    this.meltFrame = 0;
    this.twinkleFrame = 0;
    this.active = 1;
    this.fontSize = (10+(this.type/5)*10);
    this.o = document.createElement('div');
    this.o.innerHTML = storm.snowCharacter;
    if (storm.className) {
      this.o.setAttribute('class', storm.className);
    }
    this.o.style.color = storm.snowColor;
    this.o.style.position = (fixedForEverything?'fixed':'absolute');
    if (storm.useGPU && features.transform.prop) {
      // GPU-accelerated snow.
      this.o.style[features.transform.prop] = 'translate3d(0px, 0px, 0px)';
    }
    this.o.style.width = storm.flakeWidth+'px';
    this.o.style.height = storm.flakeHeight+'px';
    this.o.style.fontFamily = 'arial,verdana';
    this.o.style.cursor = 'default';
    this.o.style.overflow = 'hidden';
    this.o.style.fontWeight = 'normal';
    this.o.style.zIndex = storm.zIndex;
    docFrag.appendChild(this.o);

    this.refresh = function() {
      if (isNaN(s.x) || isNaN(s.y)) {
        // safety check
        return false;
      }
      storm.setXY(s.o, s.x, s.y);
    };

    this.stick = function() {
      if (noFixed || (storm.targetElement !== document.documentElement && storm.targetElement !== document.body)) {
        s.o.style.top = (screenY+scrollY-storm.flakeHeight)+'px';
      } else if (storm.flakeBottom) {
        s.o.style.top = storm.flakeBottom+'px';
      } else {
        s.o.style.display = 'none';
        s.o.style.bottom = '0%';
        s.o.style.position = 'fixed';
        s.o.style.display = 'block';
      }
    };

    this.vCheck = function() {
      if (s.vX>=0 && s.vX<0.2) {
        s.vX = 0.2;
      } else if (s.vX<0 && s.vX>-0.2) {
        s.vX = -0.2;
      }
      if (s.vY>=0 && s.vY<0.2) {
        s.vY = 0.2;
      }
    };

    this.move = function() {
      var vX = s.vX*windOffset, yDiff;
      s.x += vX;
      s.y += (s.vY*s.vAmp);
      if (s.x >= screenX || screenX-s.x < storm.flakeWidth) { // X-axis scroll check
        s.x = 0;
      } else if (vX < 0 && s.x-storm.flakeLeftOffset < -storm.flakeWidth) {
        s.x = screenX-storm.flakeWidth-1; // flakeWidth;
      }
      s.refresh();
      yDiff = screenY+scrollY-s.y+storm.flakeHeight;
      if (yDiff<storm.flakeHeight) {
        s.active = 0;
        if (storm.snowStick) {
          s.stick();
        } else {
          s.recycle();
        }
      } else {
        if (storm.useMeltEffect && s.active && s.type < 3 && !s.melting && Math.random()>0.998) {
          // ~1/1000 chance of melting mid-air, with each frame
          s.melting = true;
          s.melt();
          // only incrementally melt one frame
          // s.melting = false;
        }
        if (storm.useTwinkleEffect) {
          if (s.twinkleFrame < 0) {
            if (Math.random() > 0.97) {
              s.twinkleFrame = parseInt(Math.random() * 8, 10);
            }
          } else {
            s.twinkleFrame--;
            if (!opacitySupported) {
              s.o.style.visibility = (s.twinkleFrame && s.twinkleFrame % 2 === 0 ? 'hidden' : 'visible');
            } else {
              s.o.style.opacity = (s.twinkleFrame && s.twinkleFrame % 2 === 0 ? 0 : 1);
            }
          }
        }
      }
    };

    this.animate = function() {
      // main animation loop
      // move, check status, die etc.
      s.move();
    };

    this.setVelocities = function() {
      s.vX = vRndX+rnd(storm.vMaxX*0.12,0.1);
      s.vY = vRndY+rnd(storm.vMaxY*0.12,0.1);
    };

    this.setOpacity = function(o,opacity) {
      if (!opacitySupported) {
        return false;
      }
      o.style.opacity = opacity;
    };

    this.melt = function() {
      if (!storm.useMeltEffect || !s.melting) {
        s.recycle();
      } else {
        if (s.meltFrame < s.meltFrameCount) {
          s.setOpacity(s.o,s.meltFrames[s.meltFrame]);
          s.o.style.fontSize = s.fontSize-(s.fontSize*(s.meltFrame/s.meltFrameCount))+'px';
          s.o.style.lineHeight = storm.flakeHeight+2+(storm.flakeHeight*0.75*(s.meltFrame/s.meltFrameCount))+'px';
          s.meltFrame++;
        } else {
          s.recycle();
        }
      }
    };

    this.recycle = function() {
      s.o.style.display = 'none';
      s.o.style.position = (fixedForEverything?'fixed':'absolute');
      s.o.style.bottom = 'auto';
      s.setVelocities();
      s.vCheck();
      s.meltFrame = 0;
      s.melting = false;
      s.setOpacity(s.o,1);
      s.o.style.padding = '0px';
      s.o.style.margin = '0px';
      s.o.style.fontSize = s.fontSize+'px';
      s.o.style.lineHeight = (storm.flakeHeight+2)+'px';
      s.o.style.textAlign = 'center';
      s.o.style.verticalAlign = 'baseline';
      s.x = parseInt(rnd(screenX-storm.flakeWidth-20),10);
      s.y = parseInt(rnd(screenY)*-1,10)-storm.flakeHeight;
      s.refresh();
      s.o.style.display = 'block';
      s.active = 1;
    };

    this.recycle(); // set up x/y coords etc.
    this.refresh();

  };

  this.snow = function() {
    var active = 0, flake = null, i, j;
    for (i=0, j=storm.flakes.length; i<j; i++) {
      if (storm.flakes[i].active === 1) {
        storm.flakes[i].move();
        active++;
      }
      if (storm.flakes[i].melting) {
        storm.flakes[i].melt();
      }
    }
    if (active<storm.flakesMaxActive) {
      flake = storm.flakes[parseInt(rnd(storm.flakes.length),10)];
      if (flake.active === 0) {
        flake.melting = true;
      }
    }
    if (storm.timer) {
      features.getAnimationFrame(storm.snow);
    }
  };

  this.mouseMove = function(e) {
    if (!storm.followMouse) {
      return true;
    }
    var x = parseInt(e.clientX,10);
    if (x<screenX2) {
      windOffset = -windMultiplier+(x/screenX2*windMultiplier);
    } else {
      x -= screenX2;
      windOffset = (x/screenX2)*windMultiplier;
    }
  };

  this.createSnow = function(limit,allowInactive) {
    var i;
    for (i=0; i<limit; i++) {
      storm.flakes[storm.flakes.length] = new storm.SnowFlake(parseInt(rnd(flakeTypes),10));
      if (allowInactive || i>storm.flakesMaxActive) {
        storm.flakes[storm.flakes.length-1].active = -1;
      }
    }
    storm.targetElement.appendChild(docFrag);
  };

  this.timerInit = function() {
    storm.timer = true;
    storm.snow();
  };

  this.init = function() {
    var i;
    for (i=0; i<storm.meltFrameCount; i++) {
      storm.meltFrames.push(1-(i/storm.meltFrameCount));
    }
    storm.randomizeWind();
    storm.createSnow(storm.flakesMax); // create initial batch
    storm.events.add(window,'resize',storm.resizeHandler);
    storm.events.add(window,'scroll',storm.scrollHandler);
    if (storm.freezeOnBlur) {
      if (isIE) {
        storm.events.add(document,'focusout',storm.freeze);
        storm.events.add(document,'focusin',storm.resume);
      } else {
        storm.events.add(window,'blur',storm.freeze);
        storm.events.add(window,'focus',storm.resume);
      }
    }
    storm.resizeHandler();
    storm.scrollHandler();
    if (storm.followMouse) {
      storm.events.add(isIE?document:window,'mousemove',storm.mouseMove);
    }
    storm.animationInterval = Math.max(20,storm.animationInterval);
    storm.timerInit();
  };

  this.start = function(bFromOnLoad) {
    if (!didInit) {
      didInit = true;
    } else if (bFromOnLoad) {
      // already loaded and running
      return true;
    }
    if (typeof storm.targetElement === 'string') {
      var targetID = storm.targetElement;
      storm.targetElement = document.getElementById(targetID);
      if (!storm.targetElement) {
        throw new Error('Snowstorm: Unable to get targetElement "'+targetID+'"');
      }
    }
    if (!storm.targetElement) {
      storm.targetElement = (document.body || document.documentElement);
    }
    if (storm.targetElement !== document.documentElement && storm.targetElement !== document.body) {
      // re-map handler to get element instead of screen dimensions
      storm.resizeHandler = storm.resizeHandlerAlt;
      //and force-enable pixel positioning
      storm.usePixelPosition = true;
    }
    storm.resizeHandler(); // get bounding box elements
    storm.usePositionFixed = (storm.usePositionFixed && !noFixed && !storm.flakeBottom); // whether or not position:fixed is to be used
    if (window.getComputedStyle) {
      // attempt to determine if body or user-specified snow parent element is relatlively-positioned.
      try {
        targetElementIsRelative = (window.getComputedStyle(storm.targetElement, null).getPropertyValue('position') === 'relative');
      } catch(e) {
        // oh well
        targetElementIsRelative = false;
      }
    }
    fixedForEverything = storm.usePositionFixed;
    if (screenX && screenY && !storm.disabled) {
      storm.init();
      storm.active = true;
    }
  };

  function doDelayedStart() {
    window.setTimeout(function() {
      storm.start(true);
    }, 20);
    // event cleanup
    storm.events.remove(isIE?document:window,'mousemove',doDelayedStart);
  }

  function doStart() {
    if (!storm.excludeMobile || !isMobile) {
      doDelayedStart();
    }
    // event cleanup
    storm.events.remove(window, 'load', doStart);
  }

  // hooks for starting the snow
  if (storm.autoStart) {
    storm.events.add(window, 'load', doStart, false);
  }

  return this;

}(window, document));
KpuCk0
KpuCk0
Forumember

Male Posts : 871
Reputation : 171
Language : Bulgarian, English
Location : Pleven, Bulgaria

http://www.lfsdrift.org

Back to top Go down

In progress Re: Snowing on forums.

Post by 10spetter10 January 3rd 2016, 11:23 am

You have probably an error in one of the scripts. Try finding wich one is the corrupted one by turning them one by one off till it works. Then you know to which script you have to look.
10spetter10
10spetter10
Forumember

Posts : 195
Reputation : 82
Language : Dutch

Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum