Hello
Our forums have been under attack by a vicious and utterly unprincipled hacker / vandal.
We have ramped up security to nearly the max, certainly up to the max while still keeping the forums readable, following all forummotion advice including admin-enabled new users, requiring form to be filled in and disabling BBCode.
As part of this, moderators can now Ban people. (General > Security > Disallow moderators to ban members unticked)
We have 30-40 or so forums under our Guild section and some of those forums had a few individuals whose permissions were set up to allow them to moderate only their section. Unfortunately the change in global moderator permissions affected them too and we had a couple of silly idiots who decided to ban people they should not.
So, we had to remove all modding rights from all guild forums. This upset the forum users and means we have to do a lot more work stickying, moving threads etc for these 30-40 guild forums.
Is there any way to set up modding priviliges for a single guild forum that does NOT give the modder ability to Ban anyone?
So far I've tried
1) Users and Groups > Group Administration > Permissions; tick Allowed access, tick Is Moderator. Unfortunately this gives the modder the abiity to ban any other normal (ie non-staff) player
2) General > Categories and forums > Add new forum to a Category > Permissions - then ticked Moderator. This too gives the modder ability to ban generally
If anyone can help I'd be grateful. I'll pm the name of the forums if necessary, but Im not joking about the hacker being vicious and prefer to keep the name of the forums off the open boards.
thank you.
Summary for clarity:
what I want is two levels of moderator.
one low level layer that can sticky stuff, edit other peopels' posts etc within their own specific subforum. But not ban.
The other, senior-staff level, to be able to do it all - globally moderate, sticky, -and- ban. In order to allow this level of modding, I enabled Modders Can Ban (okay, not its actual name, but you know what I mean)
But I can't work out if / how to make a lower level of modder that has much more limited rights.
Our forums have been under attack by a vicious and utterly unprincipled hacker / vandal.
We have ramped up security to nearly the max, certainly up to the max while still keeping the forums readable, following all forummotion advice including admin-enabled new users, requiring form to be filled in and disabling BBCode.
As part of this, moderators can now Ban people. (General > Security > Disallow moderators to ban members unticked)
We have 30-40 or so forums under our Guild section and some of those forums had a few individuals whose permissions were set up to allow them to moderate only their section. Unfortunately the change in global moderator permissions affected them too and we had a couple of silly idiots who decided to ban people they should not.
So, we had to remove all modding rights from all guild forums. This upset the forum users and means we have to do a lot more work stickying, moving threads etc for these 30-40 guild forums.
Is there any way to set up modding priviliges for a single guild forum that does NOT give the modder ability to Ban anyone?
So far I've tried
1) Users and Groups > Group Administration > Permissions; tick Allowed access, tick Is Moderator. Unfortunately this gives the modder the abiity to ban any other normal (ie non-staff) player
2) General > Categories and forums > Add new forum to a Category > Permissions - then ticked Moderator. This too gives the modder ability to ban generally
If anyone can help I'd be grateful. I'll pm the name of the forums if necessary, but Im not joking about the hacker being vicious and prefer to keep the name of the forums off the open boards.
thank you.
Summary for clarity:
what I want is two levels of moderator.
one low level layer that can sticky stuff, edit other peopels' posts etc within their own specific subforum. But not ban.
The other, senior-staff level, to be able to do it all - globally moderate, sticky, -and- ban. In order to allow this level of modding, I enabled Modders Can Ban (okay, not its actual name, but you know what I mean)
But I can't work out if / how to make a lower level of modder that has much more limited rights.
Last edited by DM Dormouse on August 28th 2012, 9:11 pm; edited 1 time in total