I want a source clicking feature which stacks a number per the amount of clicks of a particular user.
It involves making a java/flash source that's affected per the amount of clicks to a url action source.
I suggest adding this feature to the game console section as well so future users can make auto clicking based servers also.
Here's the format I have that may help a bit.
Example #1
[Content Gain 'unspecified/specified item/etc' from > = link], [link to trigger = gain content at the source because of the use of this link]
Example #2
Also I want to define different values such as gold, silver and bronze, 1 gold is worth 10 silver, 1 silver is 10 bronze, this will help me define 1b also and numbers above that.
[Gain 1 gold if [specified or click 10 silver link]] This is so complex that I can't explain it perfectly but if you can just answer the first basic example.
I only want to trigger something if someone clicked my link.
I hereby declare this as tripwire coding.
It involves making a java/flash source that's affected per the amount of clicks to a url action source.
I suggest adding this feature to the game console section as well so future users can make auto clicking based servers also.
Here's the format I have that may help a bit.
Example #1
[Content Gain 'unspecified/specified item/etc' from > = link], [link to trigger = gain content at the source because of the use of this link]
Example #2
Also I want to define different values such as gold, silver and bronze, 1 gold is worth 10 silver, 1 silver is 10 bronze, this will help me define 1b also and numbers above that.
[Gain 1 gold if [specified or click 10 silver link]] This is so complex that I can't explain it perfectly but if you can just answer the first basic example.
I only want to trigger something if someone clicked my link.
I hereby declare this as tripwire coding.
Last edited by Dr.Kran on April 4th 2018, 3:31 am; edited 1 time in total